# 384. Shuffle an Array

#### Medium

***

Given an integer array `nums`, design an algorithm to randomly shuffle the array. All permutations of the array should be **equally likely** as a result of the shuffling.

Implement the `Solution` class:

* `Solution(int[] nums)` Initializes the object with the integer array `nums`.
* `int[] reset()` Resets the array to its original configuration and returns it.
* `int[] shuffle()` Returns a random shuffling of the array.

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**Example 1:**

```
Input
["Solution", "shuffle", "reset", "shuffle"]
[[[1, 2, 3]], [], [], []]
Output
[null, [3, 1, 2], [1, 2, 3], [1, 3, 2]]

Explanation
Solution solution = new Solution([1, 2, 3]);
solution.shuffle();    // Shuffle the array [1,2,3] and return its result.
                       // Any permutation of [1,2,3] must be equally likely to be returned.
                       // Example: return [3, 1, 2]
solution.reset();      // Resets the array back to its original configuration [1,2,3]. Return [1, 2, 3]
solution.shuffle();    // Returns the random shuffling of array [1,2,3]. Example: return [1, 3, 2]
```

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**Constraints:**

* `1 <= nums.length <= 200`
* `-106 <= nums[i] <= 106`
* All the elements of `nums` are **unique**.
* At most `5 * 104` calls **in total** will be made to `reset` and `shuffle`.

```python
class Solution:

    def __init__(self, nums: List[int]):
        self.nums = nums

    def reset(self) -> List[int]:
        return self.nums
        

    def shuffle(self) -> List[int]:
        return random.sample(self.nums, len(self.nums))
        


# Your Solution object will be instantiated and called as such:
# obj = Solution(nums)
# param_1 = obj.reset()
# param_2 = obj.shuffle()
```
